Eureka - Stormblood Relic

Step 1: Anemos

− 1300 Protean Crystals by killing NMs, which drop Anemos Crystals, which are exchanged by Gerolt for Protean Crystals at a random variable rate between 1:1 and 5:1.

− 5 Pazuzu Feathers by killing Pazuzu at level 19-20 (or buy them with crystals at the 

Step 2: Pagos

− 500 Pagos Crystals by killing NMs.

− 31 Frosted Protean Crystals by farming light and converting it into crystals at the forge. Best sources of light include parties farming dragons, NMs, and cheesing level sync (i.e. using a nearby FATE to sync your level down as mobs—ideally sprites—die).

− 5 Louhi Ice by killing Louhi at level 34-35 (or buy them).

Step 3: Pyros

− 650 Pyros Crystals by killing NMs.

− 5 Penthesilea Fires by killing Penthesilia at level 49-50 (or buy them).

Step 4: Hydatos

− 300 Hydatos Crystals by killing NMs.

− 5 Crystalline Scales by killing Providence Watcher at level 59-60.

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General Guide

Eureka has four areas/zones/maps, Anemos, Pagos, Pyros, and Hydatos. These areas are very similar in terms of core gameplay between each other. 

Level Up!
Your main goal is to reach the max level, 20, 35, 50 and 60 respectively. Utilize the online map to navigate your way to various mobs and fates. 

Complete Weekly Challenge Log
Your challenge log is one path to leveling which should be done weekly, and will refresh every Tuesday. This must be done on mobs similar to your level and party members must also be within your level.  

NM Trains
Once your challenge log is done, focus on doing NM fate trains.

Make friends, hitch rides on their mounts, find the elemental fairy for bonus exp and carry some Harmony potions (from market board or craft from items from lockboxes). Be sure to pay attention to the health of an instance by looking at the party members menu for the players least remaining time. This is because instances are eventually locked. Be sure to shout for a Tracker, which can help determine which Fates are being prepped. 

The boss fates drop key items you will eventually need for your relics but it is not mandatory for area progression. 

If you are within the level of an NM boss, you will receive the zone currency needed to upgrade your weapons/glamor. Hence the reason why NM trains should be your main grind as opposed to grinding off mobs. 

If you are in Eureka for the Elemental Armor (as seen on some screenshots), you will still need to progress some Eureka relic all the way to the end of Pyros. 

If it is your first time entering Eureka, then your first zone is Anemos. I recommend you do your first few quests to get familiar with the Magika Wheel. You will receive 1 magicite/point to spend on this board and you will receive more as your progress into Anemos quests. 

The idea is that, once you target a creature, the board will highlight its attack and weakness element. For the majority of gameplay, you need to spin your wheel in favor of your attack to do more damage. As you farm through Anemos, you will become quicker at spinning your wheel. You do have a limited number of spins but it will recharge as you farm creatures. 

Anemos’s landscape is very easy to navigate with a few choke points with a series of creatures. 

Did you visit ? Start a new tracker for Anemos. Notice the final boss Pazuzu which can only spawn in Gales weather. Once you are 20, try to be at an NM party for this boss. It drops a part that you will need to upgrade your weapon to the final Anemos stage. 

On that note, each zone has its own series of bosses. This will become apparent as you read each guide for each zone. 

Pagos is regarded as one of the worst Eureka experiences. This is mainly due to poor/challenging map design which involves cliffs and thus cause inconvenient travel paths/one way travel. Some NMs become inconvenient to reach “on time” which eventually wears out people’s patience. 

Pagos weapon steps are here.

The notable new mechanic is the sleeping dragon. All you need to do here is “walk” instead of “run” to refrain from waking this mob. 

It is very important that you obtain the kettle mechanic at level 25. Head to the forge once you have accumulated enough light (max 9) to convert it to Frosted Crystals. 

If you are revisiting Pagos to catch up with light, refer to the Primal Forays discord for notable shouts on key NMs.

Pyros is a much easier terrain to navigate but is unfortunately just as big as Pagos. 

Pyros introduces the Logograms system. You should use the Logogram tracker below. Keep in mind that you need to “Appraise” the logograms first on the NPC STANDING NEXT TO THE LOGOGRAM MANIPULATOR. Then you proceed to create your combinations. 

I suggest creating a copy of this Google Spreadsheet so you can track everything. 

The first stage of the Elemental Armor is in this Zone, but it does require you to progress with your Pyros weapon and have those Logograms unlocked. If you have GIL to kill, you can always just buy the Logos needed to appraise. 

After all your hard work, Hydatos is a breeze and is quite relaxing. There is no kettle mechanic nor any sleeping dragons. The terrain is mostly flat and the map is the design of a large rectangle. NMs are divided by the left and right sides of the map. On spawning into an instance, it is possible to completely head into the direction of the first NM spawn, solo or with a small party. 

The weapon steps and Armor steps should be easy in comparison to the previous zones. So enjoy meeting and teaming up with new people! 

Weekends are the best times to attend Hydatos, as the Support NM fate grants you 30 Clusters. 

 NM Trains

NM Trains are basically Fates. They reward very good exp and zone currency. Monitor a zone’s shout/yell callouts for NM’s that spawn, join/ask for a party invite and do your best to kill the NM. Each NM has a very long time-window for it to respawn so “tracking” their time of death is important to ensure that others aren’t trying to respawn the same things. 

Visit the Eureka Tracker website and ask for a “Tracker?” in shout. Someone may have started their own tracker which must be manually updated. You can open that user’s tracker or duplicate it to form your own. Experienced players create their own. The tracker is easy enough to understand, NM followed by the mob to spawn it, which needs to be killed.

The Eureka Tracker is one of the more simpler and well done tools used for Eureka. I would encourage you to support the creator’s work which in turn helps them improve existing work and leaves room for future projects to happen.



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